Gentlemen, behold! Aubergines!
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Thursday, September 29, 2011
Saturday, September 24, 2011
September 24, 2011 CE
Simplified brain map for pre-alpha gameplay:
The starting locations would probably be in the brain stem and the frontal lobes to maximise symmetry. Secret weapon should be placed in the occipital lobe where it is impossible to rush early due to the regions between it and the starting locations.
The starting locations would probably be in the brain stem and the frontal lobes to maximise symmetry. Secret weapon should be placed in the occipital lobe where it is impossible to rush early due to the regions between it and the starting locations.
Thursday, September 22, 2011
September 22, 2011 CE
Pre-alpha planning:
Basic unit variants:
V1: ATK: 2, DEF: 2
V2: ATK: 1, DEF: 3
V3: ATK: 3, DEF: 1
These will suffice for unit balance for now.
Basic unit variants:
V1: ATK: 2, DEF: 2
V2: ATK: 1, DEF: 3
V3: ATK: 3, DEF: 1
These will suffice for unit balance for now.
Monday, September 19, 2011
September 19, 2011 CE Dissonance
Looks like I somehow managed to lose a whole day...
Here's a mockup animation of the exploding eggplant:
Here's a mockup animation of the exploding eggplant:
Sunday, September 18, 2011
September 17, 2011 CE
Need these to be behind the battlemap. Also an alternative spawning system: http://www.youtube.com/watch?v=txov8JzMKEY
Wednesday, September 14, 2011
Tuesday, September 13, 2011
Sunday, September 11, 2011
Friday, September 9, 2011
September 9, 2011 CE
We have a third project. This one is a reflex based strategy game centred around light and their refraction/deflection.
Points of lights should look like a combination of a signal flare and a laser beam. Hell, maybe something that is akin to a shooting star will do the trick.
Points of lights should look like a combination of a signal flare and a laser beam. Hell, maybe something that is akin to a shooting star will do the trick.
Tuesday, September 6, 2011
Icons for unit classes
Coming soon: scans of the unit class icons.
1. Jocks, Cheerleaders, Student Council (Elites)
2. Preps, Geeks, Average Joes (Normals)
3. Nerds, Emos, Anti-Social (Rejects)
4. Class Clown, Drama Crews, Musicians, Soldiers (Specials)
September 6, 2011 CE. Old News But Good News!
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